Tuesday, August 26, 2008
Monday, August 25, 2008
solidworks tutorials
TUT1
i found this interesting as we got to experiment with the fillet curve tool and show some realism into the model.
i found this interesting as we got to experiment with the fillet curve tool and show some realism into the model.
Sunday, August 17, 2008
custom machinima
song: Nobuo Uematsu. (2005.)Frontier Village Dali. Final Fantasy 9 Piano Collections.
all video items were taken from Garry's Mod and created by myself.
the custom machinima links to the hypothesis in that i was able to experiment many things. through this custom video i was able to put together a 'city' made of containers (large elements), statues/monuements (medium) and people (small) to show the different of the mass explosion. the music used makes a distinct contrast in the situation i created. i tried to 'mirror' the events of Hiroshima during ww2 and show its destruction in another view. through this video, i was able to show for the explosion spreads out through its radius and destroys everything in its surroundings. we are able to see that a large city is removed by the nuke in a flash, hence, showing the power of the explosion used.
found machinima
http://www.youtube.com/watch?v=JaobvZ2lsUQ, posted by Forgeuk. Original clip taken from Battlefield 2 - blowing stuff up.
http://www.youtube.com/watch?v=GyqIzmY_fvw, posted by CitekPoland. Original clip taken from CALL OF DUTY 4 MODERN WARFARE- NUCLEAR BOMB EXPLOSION.
http://www.youtube.com/watch?v=nMlMUyEfasU, posted by toblin597. Original clip taken from Crysis Explosions.
the found machinima shows various scenes of explosions that link to my hypothesis. the hypothesis i made was that the destruction of the explosion encompasses through its radius and affects all that is in its path. the videos featured clearly shows this as we are able to see the 'radii' of the explosion, and especially in the 'nuke' clip its total destruction and affect.
http://www.youtube.com/watch?v=GyqIzmY_fvw, posted by CitekPoland. Original clip taken from CALL OF DUTY 4 MODERN WARFARE- NUCLEAR BOMB EXPLOSION.
http://www.youtube.com/watch?v=nMlMUyEfasU, posted by toblin597. Original clip taken from Crysis Explosions.
the found machinima shows various scenes of explosions that link to my hypothesis. the hypothesis i made was that the destruction of the explosion encompasses through its radius and affects all that is in its path. the videos featured clearly shows this as we are able to see the 'radii' of the explosion, and especially in the 'nuke' clip its total destruction and affect.
Saturday, August 16, 2008
Thursday, August 14, 2008
Wednesday, August 13, 2008
observational mode statement
the documentary mode that i feel i am progressing with is the observational mode* in which the user (me) is able to witness the actions of other characters to show the idea behind the machinima. through using this type of mode, i am able to see first hand the scene and environment and what happens to it i.e. the explosion. through the documentary, i will able to have different views of the explosion which shows the shear destruction of it. the benefit of doing a machinima in this documentary mode is that we will be able to experiment the effects of porosity and explosions.
*http://www.mediaknowall.com/Documentary/definitions.html. Accessed online 12 August, 2008.
*http://www.mediaknowall.com/Documentary/definitions.html. Accessed online 12 August, 2008.
Tuesday, August 12, 2008
composite machinima video
HYPOTHESIS
the explosion in my 3d field features various objects flying out and being destroyed through the impact of the blast. i was trying to make it look like that the objects flew out in different directions to show the power of the explosion and its effect. the core of the explosion empowers out and its radius of energy instantly attacks the objects and the full gravitational energy is shown in the clip. i believe i have shown this and through my testing i feel i have 'mirrored' the previous machinima clips.
Wednesday, August 6, 2008
Monday, August 4, 2008
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