Sunday, November 2, 2008

the idea

CONCEPT: HIDE AND SEEK
AIM: FIND AND SHOOT THE OTHER PLAYER WHO IS HIDING
OBSTACLES: LIGHT SWITCHES/ LIGHT DIMMING, ELEVATORS, MAZE LIKE MAP WITH DOORS LEADING TO DIFFERENT SPACES
AID: VISUAL CUES OF TRAIL OF HIDERS

HOW TO WIN:
[HIDER] SURVIVING FOR x MINUTES
[SEEKER] KILLING THE HIDER WITHIN X MINUTES

RESPONSIBILITIES
MATINEE: DOORS, ELEVATORS, LIGHT SWITCHES
KISMET: LIGHT SWITCHES
PARTICLES: VISUAL CUES, SPECIAL EFFECTS

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